Development update
Launch public landing and biweekly changelog.
Fix landing account actions and guest Community access.
Fix public browsing and guest workspace access.
Use the real Labs for visitors with read-only controls.
Fix adventure records world transfer and cloud saves.
Fix mobile cloud save metadata transport.
Add temporary NPC summon commands.
Expand story event simulation and mobile event controls.
Preserve narrator memory and synchronize scene context.
Include every live-event attendee in group encounters.
Add group encounter participant filter.
Make absent character detection advisory.
Add per-Adventure appearance settings.
Remove standalone card combat test and fix cartoon profile contrast.
Fix group encounter button feedback and current participant resolution.
Fix mobile blank screens and storage quota saving failures.
Stop mobile cloud conflict choices from reopening after successful saves.
Add batch AI NPC creation and transparent branding.
Add story invite group travel.
Add configurable outfit effects and World object encounters.
Fix hidden mobile Outfit Lab effect controls.
Add Adventure-aware deterministic command autofill.
Stop repeated clothing effect messages.
Fix scene image BYOK access and entitlement notice.
Clarify scene image generation controls.
Retry transient Card Battle dialogue failures.
Add bounded background story director for NPC plans and commitments.
Fix oversized Adventure cloud media saves.
Fix background story planner truncation and retry failed batches.
Add persistent story arcs, world appearances and background journal.
Add scheduled adventure content review and admin emergency kill switch.
Show exact content review locations and fix reviewer invocation.
Keep content review unobtrusive and restore local travel during reviewer outages.
Make content review advisory and restore uninterrupted gameplay.
Review large Adventures incrementally with exact size progress.
Ground content review findings in actual policy concerns.
Preserve child safety findings in content review.
Protect cloud Adventures and add restorable save history.
Keep cloud save manifests in upload body and expose save errors.
Restore Adventure backups without oversized headers.
Protect cloud saves when local images are missing.
Restore Adventure backups on server for mobile.
Apply mobile cloud restores and protect local-only images.
Rehydrate restored Adventures and isolate mobile recovery from uploads.
Harden cloud save integrity and recoverable cross-device sync.
Fix mobile cloud restoration when browser local storage is full.
Fix mobile restore capacity and preserve recovery checkpoints.
Isolate AI generation and harden narration recovery.
Keep recovery tools independent and bound auxiliary AI responses.
Add isolated Interactive Fiction Beta and NTR Free Form naming.
Add short IF quest and expand dialogue gameplay regression coverage.
Prevent offline save import races and verify IF backup recovery workflows.
Consolidate Interactive Fiction onto shared AI Labs and menus.
Clarify shared Lab capabilities in Interactive Fiction.
Wait for IF registry readiness in archive browser tests.
Share IF records and local deterministic commands.
Finish IF records history and command feedback.
Fix narration admission and cancellation lifecycle.
Fix default narrator selection and incomplete replies.